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   July 29, 2009  
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[00:04:30] <saml> how can I clean all builds and workspaces but still have jobs?
[00:04:39] <saml> so that i can save HUDSON_HOME
[00:11:38] <kohsuke> this should do: rm -rf jobs/*/builds jobs/*/workspace
[00:11:52] <kohsuke> saml: just so that you'll see.
[00:12:25] <saml> kohsuke, nice i was worried if it'd break anything. thanks
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[00:26:44] <saml> do I really need to include HUDSON_HOME/wars in backup?
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[01:31:40] <mrooney> downloading sources from glassfish seems abnormally slow
[01:35:28] <kohsuke> glassfish?
[01:35:39] <kohsuke> oh, maven.glassfish.org, maybe
[01:45:21] <mrooney> yeah, that is the one I mean
[01:45:32] <mrooney> it has been downloading sources to do a mvn eclipse:eclipse for probably 30 minutes
[01:45:53] <mrooney> downloading eclipse itself however was 4MB/sec
[01:54:34] <kohsuke> the service appears to be functioning normally
[01:57:53] <mrooney> it is functioning, it just takes maybe 10 seconds per download even for a 3K file
[01:58:04] <mrooney> It could be an internal issue I guess.
[01:58:25] <mrooney> I wonder why ci-game pulls in so many sources!
[01:58:45] <rtyler> spite
[02:01:38] <mrooney> probably.
[02:01:48] <mrooney> but my hudson points aren't that bad really!
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[02:35:26] <mrooney> anyone know if versions can legally have multiple dots? Like 1.12.1?
[02:35:49] <mrooney> let's find out!
[02:39:19] <kohsuke> you can have any number of dots
[02:39:27] <kohsuke> negative numbers, too
[02:39:31] <kohsuke> 1.0.-10
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[02:40:12] <mrooney> wow, neato
[02:40:23] <kohsuke> no, it's just confusing.
[02:40:26] <mrooney> I wonder if it is a bug that the welcome message doesn't show if your default view isn't "All"?
[02:40:29] <mrooney> haha, or that
[02:40:56] <kohsuke> so you changed the default view before you added any job?
[02:44:09] <mrooney> nope
[02:44:24] <mrooney> I changed the default view with a bunch of jobs, including some for that view
[02:47:50] <kohsuke> The welcome message is only when you don't have any jobs at all in Hudson
[02:48:28] <mrooney> hm no it always shows that at the top
[02:48:30] <mrooney> I mean the
[02:48:54] <mrooney> sorry I guess I am referring to the "System Message"
[03:03:35] <mrooney> oops, if I've uploaded a broken plug-in, how do I revert to the version in the repository?
[03:04:26] <mrooney> ooh can I manually upload an older version and it will update?
[03:06:59] <mrooney> oh no it won't take the upload
[03:28:33] <mrooney> I'm pretty sure the ci-game plug-in is magical. I checked out the unmodified trunk, did a mvn hpi:run, and it doesn't show up as an option for a new project
[03:28:47] <mrooney> so maybe I didn't actually break it
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[03:35:45] <mrooney> So if you install the ci-game plug-in on a fresh Hudson, you get the "Leader Board" dashboard action without any configuration
[03:36:13] <mrooney> Would anyone mind checking it out and trying a mvn hpi:run and confirming that they DON'T get it in that case?
[03:36:15] <mrooney> I am so confused.
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[03:41:23] <mrooney> who is this redsolo character
[03:42:34] <mrooney> they shall tell me.
[03:42:38] <mrooney> what a fine monologue this is
[03:51:18] <mosley> Howdy, is there anybody about who knows about email notifications with Maven2 projects? ... with free-style project that builds a Maven project email works fine. But with a maven2 configured project all I can get is "An attempt to send an e-mail to empty list of recipients, ignored." at the end of each build. When using a Maven2 project where does Hudson get the list of people to email?
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[04:38:49] <mosley> Didn't qualify that completely ... I want the people to email to be picked up from the subversion user who did the contributing commits to the build
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[06:00:30] <statlor> thx
[06:02:14] <rtyler> <3
[06:02:24] <rtyler> now start committing durnits :D
[06:04:05] <statlor> working on it actually..
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[06:28:31] <jumpkick_> anybody here run bzr with the bzr-xmloutput plugin on a windows machine?
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[06:28:55] <Pegasus_RPGAMD64> hello
[06:29:00] <rtyler> omg chatzilla
[06:29:04] <Pegasus_RPGAMD64> :)
[06:29:04] <rtyler> kohsuke: ping
[06:29:32] <Pegasus_RPGAMD64> I'm trying to set up hudson for the first time on Windows pulling from BZR
[06:29:48] <rtyler> are you and jumpkick_ working together or something?
[06:29:53] <jumpkick_> I'm trying to help him
[06:29:56] <rtyler> ah
[06:29:57] <rtyler> heh
[06:29:57] <jumpkick_> yup
[06:30:02] <jumpkick_> we are both from #mixxx
[06:30:09] <rtyler> o_O
[06:30:10] <Pegasus_RPGAMD64> oh heh
[06:30:24] <jumpkick_> I'm the non-windows guy
[06:30:38] <jumpkick_> he has everything
[06:30:49] * Pegasus_RPGAMD64 uses Linux regularly but is trying to hold up Mixxx's Windows support :)
[06:30:59] <rtyler> why bother?
[06:31:00] * rtyler ducks
[06:31:04] <Pegasus_RPGAMD64> lol
[06:31:08] <Pegasus_RPGAMD64> we've asked that alot
[06:31:13] <jumpkick_> he's used to that reaction
[06:31:14] <jumpkick_> lol
[06:31:23] <Pegasus_RPGAMD64> but truth is over 75% of our users are on Windows
[06:31:58] <jumpkick_> probably over 85%
[06:32:20] <rtyler> bzr too?
[06:32:27] <Pegasus_RPGAMD64> yes
[06:32:31] <rtyler> man, you're so not getting a birthday present from me
[06:32:31] <Pegasus_RPGAMD64> I keep getting Jul 29, 2009 12:31:14 AM hudson.plugins.bazaar.BazaarSCM checkout
[06:32:33] <Pegasus_RPGAMD64> SEVERE: bzr-xmloutput >= 0.6.0 plugin not found
[06:32:39] <rtyler> so
[06:32:42] <rtyler> the bzr plugin is fucked
[06:32:45] <rtyler> (IMO)
[06:32:56] <Pegasus_RPGAMD64> so I need to make a batch file to work around this
[06:32:57] <rtyler> it's largely built and hosted outside of the standard hudson infrastructure
[06:33:01] <rtyler> mrooney: ping
[06:33:20] <rtyler> mrooney has looked at the bzr plugin to some extent, he's the only one I know that's *tried* to make it palatable
[06:33:29] <rtyler> mixx looks neat though
[06:33:40] <Pegasus_RPGAMD64> not a problem, just prevents hudson from monitoring the bzr process
[06:33:44] * rtyler wonders why all DJ software must be white on a black background :P
[06:33:54] <Pegasus_RPGAMD64> dim club DJ booths
[06:34:04] <jumpkick_> we do black on white too
[06:34:11] <rtyler> right, and makes it a bit difficult to match changes to builds
[06:34:15] <rtyler> ah, dimness
[06:34:19] <Pegasus_RPGAMD64> so your eyes don't have to readjust every time you look away from a bright screen
[06:34:20] * rtyler has that problem too
[06:35:02] <Pegasus_RPGAMD64> another question, then. I need the scons command to run in the environment set up by the preceeding batch file
[06:35:13] <Pegasus_RPGAMD64> does this happen automatically as long as the order is correct?
[06:35:15] <rtyler> pretty sure we have a scons plugin
[06:35:22] <Pegasus_RPGAMD64> yes I have it iinstalled
[06:35:30] <rtyler> yeah, you can order the build steps by grabbing the little grid thing on the left and dragging them
[06:35:57] <jumpkick_> (I've built with scons and bzr + bzr-xmloutput on OSX and Linux AMD64,  so we know the plugins can work )
[06:36:13] <rtyler> right, GLWT on windows though :/
[06:36:26] * rtyler growls at the bzr plugin devs
[06:37:05] <Pegasus_RPGAMD64> right I have them in the right order. What I'm asking is will the scons command be run in the environment set up by the preceeding build step?
[06:37:51] <rtyler> they will be run separately, yes, so a setenv() won't work between those two build steps AFAIK
[06:38:13] <Pegasus_RPGAMD64> ok
[06:38:40] <Pegasus_RPGAMD64> so I pretty much need to just make my own batch file and just tell hudson to run it
[06:38:51] <rtyler> that works
[06:39:24] <Pegasus_RPGAMD64> Now, can I put separate commands on separate lines in the "execute windows batch command" area?
[06:39:52] <rtyler> yeah
[06:40:05] <Pegasus_RPGAMD64> ok. though I just realized it makes more sense to separate them for logging purposes
[06:40:15] * rtyler nods
[06:40:17] <Pegasus_RPGAMD64> ok, testing...
[06:40:56] <Pegasus_RPGAMD64> and is there a diff between execute shell and windows batch command?
[06:41:15] <rtyler> yeah, shell won't work for you :P
[06:41:34] <rtyler> (i think, we use the batch command for windows jobs here)
[06:46:02] <mosley> Hello?
[06:46:10] <Pegasus_RPGAMD64> argh, lots of hacking now without hudson-managed bzr or scons
[06:47:07] <rtyler> mosley: hello!
[06:47:50] <mosley> Hi thanks, Is there a trick to making a maven2 project build send emails to the people who committed in SVN? works fine for free-style projects but for a Maven2 project it always says 'An attempt to send an e-mail to empty list of recipients, ignored.'
[06:48:57] <rtyler> kohsuke: I filed #4125 for what I was going to ping you abouts
[06:49:08] <rtyler> mosley: are you using SCM integration?
[06:51:48] <Pegasus_RPGAMD64> rtyler: Is there a way to get the bzr plugin to skip the check for the xml thing?
[06:52:26] <Pegasus_RPGAMD64> the .hpi doesn't appear to be text-editor hackable :)
[06:52:28] <rtyler> no clue, I'm not familiar at all with its source
[06:52:35] <rtyler> .hpi == .jar
[06:53:08] <Pegasus_RPGAMD64> ah thankx
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[06:57:27] <Pegasus_RPGAMD64> sigh it's all compiled
[06:57:35] <rtyler> well, of course :P
[06:57:53] <Pegasus_RPGAMD64> I don't feel like tracking down the source
[06:59:13] <mosley> In Maven? No I haven't set that up ... In my pom I have SCM defined with a <connection> tag... but no <developerConnection> ... and in Hudson i'm just running the clean package maven goal ... none of the SCM ones
[06:59:46] <rtyler> mosley: no I mean, are you making maven, or hudson do the SVN'in
[06:59:53] <mosley> Hudson
[07:12:35] <Pegasus_RPGAMD64> Can I clear the build history once I've gotten this working so it doesn't have a negative reputation? :)
[07:22:07] <jumpkick_> I know how to clear it
[07:31:44] <statlor> alright nasty merging done.. nite
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[07:34:31] <jumpkick_> Pegasus_RPGAMD64: source is @ https://code.launchpad.net/bzr-hudson
[07:51:19] <rromanchuk> javaaaaaaaaaa
[07:53:24] <rtyler> rromanchuk: quiet you
[07:53:49] <rtyler> mosley: have you pinged the users@ list with your question?
[07:54:02] <rromanchuk> fine =X  back to my fbml i go =(
[07:54:06] <rtyler> optionally, abayer deals with maven quite a bit, but he's on San Francisco time :)
[07:54:14] <rtyler> rromanchuk: fail
[07:59:14] <Pegasus_RPGAMD64> what the hell?! scons works fine if I run it manually at the command line, but it can't find the lib dir when run from within hudson as part of a batch command
[07:59:20] <rromanchuk> rtyler: i just spent all of mine yesterday hahah (deposit check) it was like xmas
[07:59:45] <rromanchuk> but just with my own money =[
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[08:04:36] <rtyler> goddamnit dude, learn to use jabber already :)
[08:04:43] * rtyler mods rromanchuk -1, Offtopic
[08:04:55] <rtyler> :D
[08:04:58] <rromanchuk> i dont even know where i am
[08:05:03] <rromanchuk> i get lost in the interwebs
[08:05:17] <rromanchuk> things beep and buzz all day
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[08:12:38] <Pegasus_RPGAMD64> any ideas?
[08:12:59] <rtyler> Pegasus_RPGAMD64: sounds like standard pathing issues
[08:13:25] * rtyler doesn't own a single windows machine to help :/
[08:13:31] <Pegasus_RPGAMD64> but I can run the command jsut fine at the cmomand line
[08:13:45] <Pegasus_RPGAMD64> hmph
[08:14:08] <Pegasus_RPGAMD64> well shoot. At this point, it's easier for me to manually make a build when someone wants it
[08:14:33] <rtyler> can you come back tomorrow during regular business hours? kohsuke will be awake, and far more helpful than I ;)
[08:15:10] <Pegasus_RPGAMD64> heh
[08:15:12] <Pegasus_RPGAMD64> sure
[08:15:16] <Pegasus_RPGAMD64> I need to sleep anyway
[08:15:21] <Pegasus_RPGAMD64> thanks so much for your help!!!
[08:15:24] * rtyler waves
[08:15:52] <Pegasus_RPGAMD64> l8r
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[15:24:22] <Pegasus_RPGAMD64> hello
[15:24:37] <Pegasus_RPGAMD64> is there a way for me to change what Hudson uses as "cmd.exe" in Windows?
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[15:35:39] <Pegasus_RPGAMD64> oh I found it
[15:35:56] <Pegasus_RPGAMD64> (execute shell, use #!c:\thing\I\want -options
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[15:52:08] <Pegasus_RPGAMD64> It seems Hudson just doesn't work for Windows builds that require a custom environmnet
[15:52:23] <Pegasus_RPGAMD64> unless there's a trick I don't know aoubt
[16:07:17] <brunomlopes> what do you mean by custom environment?
[16:11:28] <jbriguet-> it should work for anything, as you get access to the command line
[16:12:36] <Pegasus_RPGAMD64> I mean I need to run CMD.exe with some options
[16:12:44] <Pegasus_RPGAMD64> and a .cmd file that sets up the envvars
[16:13:50] <Pegasus_RPGAMD64> I can't see a way to change what hudson uses as "cmd.exe" and when I use the execute shell option, it bombs since it tries to pass an .sh file to cmd which it doesn't recognize
[16:14:02] <Pegasus_RPGAMD64> (It hangs acutally)
[16:16:47] <Pegasus_RPGAMD64> brunomlopes & jbriguet- ^^
[16:17:28] <jbriguet-> there is a command line plugin
[16:17:36] <Pegasus_RPGAMD64> oo
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[16:17:49] * Pegasus_RPGAMD64 is a total n00b with hudson
[16:17:49] <jbriguet-> try with it, instead of using the default script options
[16:18:03] <jbriguet-> which maybe considers unix as default plateform
[16:18:11] <jbriguet-> so am i Pegasus_RPGAMD64 :)
[16:18:31] <Wazzzaaa> Hi, hudson checks out a module from CVS. Any1 know how that command is contructed and where I can modify it?
[16:18:39] <Pegasus_RPGAMD64> aaargh how can I get Java to use the temp dir I specified when running as a service??
[16:18:59] <jbriguet-> but, for now, i just can't imagine setting all this mess up editing trough xml config file directly
[16:19:59] <Pegasus_RPGAMD64> hmm that's an idea
[16:20:40] <Pegasus_RPGAMD64> where is the command line plugin?
[16:21:35] <Wazzzaaa> Pegasus_RPGAMD64: java uses
[16:21:42] <Wazzzaaa> System.getProperty("java.io.tmpdir")
[16:22:03] <Wazzzaaa> so i'll use a property file, or System.setProperty(
[16:22:27] <Pegasus_RPGAMD64> Wazzzaaa: right, and I originally ran hudson from the command line specifyting that variable, then installed as a service and it reverted to the default (why Java doesn't use the system-defined TEMP I don't know)
[16:22:45] <Wazzzaaa> Where can I config thins in hudson?
[16:23:12] <Wazzzaaa> srry, I don't know it then...
[16:28:36] <Wazzzaaa> Pegasus_RPGAMD64: you know?
[16:28:48] <Pegasus_RPGAMD64> oh
[16:28:58] <Pegasus_RPGAMD64> my user envvar TEMP is overriding the system one
[16:29:00] <Pegasus_RPGAMD64> grrr
[16:29:13] <Wazzzaaa> I want to change the CVS command hudson is using. any idea where to look ?
[16:29:16] <Pegasus_RPGAMD64> oh
[16:29:25] <Pegasus_RPGAMD64> no. I jsut started using hudson myself last night :)
[16:29:31] <Pegasus_RPGAMD64> (for bzr)
[16:30:49] <Pegasus_RPGAMD64> brb
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[16:34:00] <Wazzzaaa> My problem is that hudsons first checkout command isn't correct...
[16:34:10] <Wazzzaaa> To other projects its fine
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[16:46:00] <Pegasus_RPGAMD64> finally fixed my temp dir
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[16:51:10] <Wazzzaaa> I also fixed my problem
[16:52:37] <Pegasus_RPGAMD64> oh good
[16:52:55] <Pegasus_RPGAMD64> I still can't figure out how to have hudson run CMD with a custom cmd.exe
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[17:02:27] <Pegasus_RPGAMD64> giving up
[17:02:31] <Pegasus_RPGAMD64> thanks for your attentino
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[17:27:41] <jieryn-w> anyone interested in enhancing the reporting plugins (findbugs, pmd, checkstyle, etc etc) to optionally place their total violations on main view panel?
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[17:52:25] <jieryn-w> blaaargh .. hudson gives no dependencyManagement version for m-enforcer-p
[17:52:37] <jieryn-w> it's trying to pick up an ancient version.. 13
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[18:06:49] <statlor> so we need a bot eh..
[18:07:29] <statlor> I need to dig up the bot I wrote a few years ago.. there's a really good java irc library called pircbot
[18:07:57] <AgentIcarus> the hudson irc bot plugin uses pircbot
[18:08:06] <AgentIcarus> I say "uses" advisedly, given it doesn't actually do anything
[18:08:12] <statlor> ha
[18:08:26] <statlor> it doesn't even report on builds?
[18:08:31] <AgentIcarus> not in my experience
[18:08:31] <statlor> or is that all it does
[18:08:34] <statlor> haha
[18:08:57] <statlor> well I guess I could look into that since I know a good bit about pircbot at least
[18:09:06] * AgentIcarus wrote an http-poke notifier thingy that sends an IRC command to a bot listening on an HTTP port :)
[18:09:58] <statlor> hm that's a good question.. does the current bot poll or does the server send info to it, similar to what you are saying
[18:10:03] <statlor> or are you talking about the bot plugin
[18:10:22] <AgentIcarus> I don't know about the bot plugin
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[18:10:42] <statlor> ah k
[18:10:57] <AgentIcarus> (didn't think we needed two IRC bots on our channel so never investigated it)
[18:12:16] <statlor> well we don't even have one right now do we? or do we
[18:12:22] * statlor peers at rtyler
[18:12:38] * statlor grabs a turing test
[18:12:59] <AgentIcarus> not this channel, my company one
[18:13:11] <statlor> ohh.. I catch up slowly but surely
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[18:57:36] <rtyler> iz not robot
[18:58:23] <rtyler> sidenote, I'm not the IRC bot maintainer either, I've thought about it once or twice, but never actually done anything with it
[18:58:27] <rtyler> (we use jabber internally)
[18:58:31] *** rtyler sets mode: +o abayer
[18:58:49] *** rtyler sets mode: +vvvv admc statlor davidstrauss jieryn-w
[18:58:49] *** rtyler sets mode: +v mrooney
[19:01:39] *** statlor has quit IRC
[19:01:53] <rtyler> see, now why do I bother voicing him if he's just going to quit
[19:02:05] <rtyler> kohsuke: does mdonahue get on IRC evar?
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[19:03:51] <kohsuke> not that I know of.
[19:05:35] <rtyler> I'm wondering if perhapd I should bring #4125 onto the dev@ list, I wasn't aware that the change might have to be every SCM plugin :/
[19:07:07] <rtyler> oh most interesting
[19:07:42] <rtyler> you cannot "Edit View" on the Default View if you've changed it
[19:08:18] <rtyler> actually, nevermind that
[19:08:29] <rtyler> it looks like this is a feature in trunk that you've not merged into concurrent-build yet
[19:08:56] <kohsuke> We could sync the latest trunk to concurrent build branch
[19:09:08] <kohsuke> But I think I'm ready to do the merge the other way around
[19:09:13] <rtyler> O RLY!
[19:09:20] <rtyler> is it going to be enabled by default?
[19:09:25] <kohsuke> No
[19:09:29] <rtyler> :(
[19:09:29] <kohsuke> Not for a while, at least
[19:09:39] <rtyler> so long as I can enable it, I'm fine :D
[19:09:50] <rtyler> you going to cut a 318 from trunk first?
[19:10:05] <kohsuke> Right, I should do that
[19:10:15] <kohsuke> Actually, concurrent build is now a feature per project
[19:10:24] <rtyler> ick
[19:10:26] <kohsuke> So I guess I could expose it --- no hidden system property, etc.
[19:10:48] <rtyler> I'll be able to enable it across the board though yes?
[19:10:52] * rtyler looks at all his jobs
[19:11:30] <kohsuke> When I look at my jobs, I see some jobs that just can't be executed concurrently
[19:11:43] <kohsuke> like jobs that do rsync, jobs that do back up, etc.
[19:11:47] <kohsuke> I thought that was the norm.
[19:11:59] <rtyler> yeah, it very well could be
[19:12:32] <kohsuke> I can give you a script to mass update all your projects
[19:12:57] <kohsuke> in fact I think it's one liner:    hudson.model.Hudson.instance.items.each { it.concurrentBuild = true; }
[19:14:03] <rtyler> actually, I *think* we can remove almsot *all* of our jobs
[19:14:11] <rtyler> we do 1 job per branch, pretty much
[19:14:18] <rtyler> with concurrent builds, that's no longer necessary
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[19:21:55] <mrooney> rtyler: yeah, I emailed the bzr guy
[19:22:38] *** mrooney is now known as mrooney|w
[19:23:01] <rtyler> does that mean you're at work?
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[19:37:00] <mrooney|w> or in Wisconsin, I'll let you decide
[19:43:36] <mrooney|w> rtyler: the bzr plugin author said "Regarding pom depedencies, you should set my maven repo in your settings.xml, http://verterok.com.ar/maven-repo"
[19:44:03] <abayer> auuuuuugh.
[19:44:05] <rtyler> uh
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[19:44:10] <rtyler> right
[19:44:12] <abayer> Private repos make baby jesus cry.
[19:46:07] <rtyler> srsly
[19:46:19] <rtyler> mrooney|w: "hey everybody, add my maven repo kthx"
[19:46:44] <mrooney|w> haha, yeah
[19:47:18] <mrooney|w> I sure do want proper SCM support for my project, though
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[19:47:29] <rtyler> I'm not "in" on the java community, but that still sounds like a dick move in my book
[19:47:33] *** rtyler sets mode: +v statlor
[19:47:49] <abayer> If they had a freakin' release version, we could deploy it to the glassfish repo, at least.
[19:48:23] <rtyler> srsly
[19:48:42] <rtyler> everybody that tries to use the bzr plugin seems to be screwed over by their shenanigans once or twice
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[19:55:54] <jieryn-w> i dunno, doesn't java.net have a nexus instance?
[19:56:08] <jieryn-w> seems it would be best to just set up .m2/settings to mirrorOf *
[19:56:16] <jieryn-w> and then add that repo to the base pom for everything hudson
[19:56:34] <jieryn-w> where java.net's nexus deployment mirrors verterok.com.ar/maven-repo
[19:56:36] <abayer> Though the fact that they don't have a release version of the bzr library would make that kinda moot.
[19:58:34] <jieryn-w> sketchy
[19:58:40] <abayer> Indeedie.
[20:01:51] <mrooney|w> for now I will just "bzr pull" in my build step and schedule timed builds
[20:02:37] <kohsuke> mrooney|w: I manage Nexus at http://maven.glassfish.org/ , so I can proxy more repos
[20:02:46] <kohsuke> (I might be missing context)
[20:03:14] <mrooney|w> kohsuke: I tried to use the bzr-plugin (I'm not the author), and it depends on an external repo, so I guess it needs to be added, maybe?
[20:03:50] <mrooney|w> rtyler tried as well and found it to be equally borked (I think), but maybe that was the only problem?
[20:03:53] <kohsuke> I don't see a bazaar plugi nlisting anything as <dependency>
[20:04:17] <mrooney|w> yeah also because they aren't good at updating the repo, if it is even there
[20:04:34] <kohsuke> No, my point is, the plugin doesn't even have any <dependency>.
[20:05:21] <mrooney|w> right because you are looking at an outdated pom :)
[20:05:27] <kohsuke> oh
[20:05:34] <mrooney|w> they pulled a git2-fork* and are hosting it in bzr at launchpad
[20:05:52] <mrooney|w> http://bazaar.launchpad.net/~verterok/bzr-hudson/trunk/annotate/head%3A/pom.xml
[20:06:59] <mrooney|w> this is why, even though I love bzr and launchpad, I think this approach is wrong
[20:07:27] <abayer> ..I really wish testCopyTo2(hudson.FilePathTest) would stop failing on Windows.
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[20:07:36] <rtyler> IIRC the bzr plugin depends on some other bzr-xml crap
[20:08:43] <mrooney|w> abayer: my experience is that Windows itself sucks at IO especially with directories
[20:08:52] <abayer> True.
[20:08:58] <abayer> But I hate that test. =)
[20:09:00] <kohsuke> I'll test it on Windows
[20:12:17] <mrooney|w> rtyler: want to help cure my insanity regarding the ci-game plugin? I need someone else to check it out and see if a mvn hpi:run gives them a "Leader Board" action on the dashboard
[20:13:23] <rtyler> mrooney|w: as in actually help you test something
[20:13:49] <mrooney|w> well sort of, nothing of mine
[20:14:28] <mrooney|w> I tried to develop it, so I changed it and did hpi:run and it wasn't showing up anywhere so I thought I broke it. then I checked out it fresh and ran it with no changes and it still doesn't work
[20:14:40] <mrooney|w> so I am trying to figure out if the plug-in is broken in trunk or I am dumb
[20:15:27] * rtyler can answer that without even running an svn up
[20:15:29] * rtyler ducks
[20:15:40] <abayer> kohsuke - looks like the claim/promoted-builds plugin display problem can be fixed if the <st:include> in hetero-list.jelly for the config page has optional="true" added to it. Would it be alright to just add that there, or should we make that an option for hetero-list?
[20:16:12] <rtyler> mrooney|w: I'm kind of on a time crunch today (out of the office rest of the week), but I can do what I can if you point me in the right direction
[20:16:15] <kohsuke> I think just adding it there is OK.
[20:16:27] <abayer> Alrightie. Will do.
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[20:17:42] <mrooney|w> rtyler: I can make it easy! "svn co https://svn.dev.java.net/svn/hudson/trunk/hudson/plugins/ci-game && cd ci-game && mvn hpi:run", now do you see a Leader Board action on the left sidebar? :)
[20:18:47] <rtyler> good thing I have a plethora of machines, holy multitasking batman!@
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[20:21:52] <rtyler> is it just me, or does gilto1024 not engrish very well
[20:22:17] <abayer> He/she is a native speaker of a language with grammatical gender, I can tell that much.
[20:22:26] <rtyler> ALWAYS WITH THE WORDS
[20:22:33] <rtyler> heh, it's still funny to me
[20:22:42] <rtyler> you have an almost scientific interest in language
[20:22:53] <abayer> Pretty much, yeah. =)
[20:24:20] <rtyler> mrooney|w: downloading jars >_<
[20:24:46] <mrooney|w> rtyler: is it downloading them fast but large pauses in between each?
[20:25:00] <rtyler> nah, speedy for me
[20:25:10] <rtyler> I'm on like a 15Mbps pipe
[20:25:33] <rtyler> we're like three blocks from the SF backbone
[20:25:35] <rtyler> :SD
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[20:26:48] <mrooney|w> rtyler: yeah, the actual things download very fast, but there are a couple second pauses between each time
[20:26:55] <mrooney|w> at least for me
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[20:33:53] <rtyler> well, if hudson would load on localhost, that'd be awesome
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[20:36:59] <rtyler> mrooney|w: I see the leaderboard
[20:37:01] <rtyler> ur pwnt
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[20:50:41] <mrooney|w> gahhhh!
[20:50:58] <mrooney|w> i am sucks :[
[20:51:07] <mrooney|w> rtyler: thanks though, that is very helpful
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[21:10:11] <statlor> +v4me
[21:14:22] <rtyler> GAH
[21:14:23] *** rtyler sets mode: +v statlor
[21:14:27] <rtyler> stay put durnit
[21:24:07] <statlor> sorry I keep going to meetings
[21:24:17] <statlor> and my laptop shuts down when I undock
[21:24:42] <statlor> done with meetings today
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[22:16:26] <mrooney|w> statlor: why would it shut down when undocking?
[22:18:06] <statlor> oh I set it to do that :)
[22:18:18] <statlor> I think I need to change it back
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[22:18:51] <statlor> I think I was paranoid about walking around with it on (the HD)
[22:19:13] <statlor> since they have it loaded down with auditing and scanning software, it is constantly reading from the drive
[22:23:03] <statlor> I tried switching to linux (which I wanted anyway) but of course I have an oddball wireless card that isn't supported
[22:26:19] <mrooney|w> oh, really? I'm surprised that's still a problem.
[22:31:10] <statlor> it's only a problem if you get really unlucky and get the one broadcom adapter in the list that is unsupported
[22:31:51] <statlor> it still works for everything except WPA2 enterprise auth, which I have to have
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[22:37:02] <rtyler> statlor: USB yo
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[22:54:36] <mrooney|w> statlor: oh, interesting, I use Broadcom with WPA2 on Ubuntu without issue. You probably need to use their binary driver
[22:55:06] <mrooney|w> rtyler: so I figured out part of my problem with the ci-game plugin, mvn eclipse:eclipse is what seems to kill it, oddly
[22:55:28] <mrooney|w> it works fine before I run that commadn
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[23:26:06] <statlor> yeah I haven't explored all my options yet
[23:26:10] <statlor> bbl
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[23:27:55] <abayer> Blerg. Just went to see if I could move the Maven project-type tests from hudson/main/test to hudson/main/maven-plugin, and no, can't. HudsonTestCase depends on maven-plugin.
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[23:35:13] <mrooney|w> hooray my ci-game improvement works, as long as I use vim instead of an eclipse project!
[23:36:26] <mrooney|w> kohsuke: what is the workflow of a patch for a plug-in I am not the author of though I have commit privs? is it sufficient to email the maintainer and see if they like it?
[23:36:40] <kohsuke> Sounds reasonable to me.
[23:37:47] <mrooney|w> cool. I added a middle "Description" column to the ci-game leader board which shows the user descriptions and makes them actually be used somewhere :)
[23:40:44] <mrooney|w> whoa
[23:41:02] <mrooney|w> kohsuke: why do I keep getting "Fix yo XSS, Mr Hudson" pop-ups? :/
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[23:41:59] <saml> how can I delete installed JDK and ANt?
[23:42:05] <saml> HUDSON_HOME/tools is huge
[23:42:31] <mrooney|w> haha oh my
[23:42:33] <saml> i went to /configure and deleted.. but HUDSON_HOME/tools is huge still
[23:43:25] <mrooney|w> someone changed their user description to a script tag
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