[00:04:45] *** Jan_Flanders has quit IRC [01:26:40] <skatterbean> i've got some byte data that I'm storing using haxe.Resource.getBytes... can this be safely casted to a ByteArray? [01:45:07] <skatterbean> nevermind, I see getData returns a ByteArray on flash9 [01:56:58] *** MangoFusion has quit IRC [01:59:05] *** gershon has quit IRC [02:01:14] *** Blank101 has joined #haxe [02:17:37] *** Blank101 has quit IRC [02:36:25] *** Caseus has joined #haxe [03:07:05] *** TheHippo1 has joined #haxe [03:09:38] *** TheHippo has quit IRC [03:11:30] *** TheHippo1 has quit IRC [03:11:45] *** TheHippo has joined #haxe [03:13:36] *** phiat has joined #haxe [03:14:15] <phiat> hello haXers, jsut discovered haXe last week... i'm digging it [03:14:56] <phiat> anyone know if there are any good tutorials on getting flash movie clips or .swc into c++ [03:15:41] <phiat> i'm not even sure if its possible, but thats what I find interesting in haXe [03:20:39] *** phiat_ has joined #haxe [03:20:45] *** phiat_ has left #haxe [03:20:57] *** phiat has left #haxe [03:23:26] *** skatterbean has quit IRC [03:24:09] *** phiat has joined #haxe [03:33:39] *** phiat has left #haxe [03:56:42] *** aho has quit IRC [04:01:54] *** skatterbean has joined #haxe [05:35:19] *** Caseus has quit IRC [06:15:54] *** e-neko has quit IRC [06:48:55] *** skatterbean has quit IRC [06:49:04] *** skatterbean has joined #haxe [06:50:04] <skatterbean> anyone here have experience with pixel bender and haxe? [06:54:54] <iain__> i experimented with it a while ago, you need to work with flash.display.Shader and flash.display.ShaderJob [06:55:29] <iain__> invoke Shader with the bytes of the kernel you want to use [06:56:02] <skatterbean> iain__: yeah, I tried loading the bytes through haxe.Resource.getBytes().getData... seemed to just hang though [06:56:35] <iain__> where did it hang, loading the bytes or running the kernel? [06:57:23] <iain__> you don't run the kernel until you pass the Shader object to a new ShaderJob [06:58:22] <skatterbean> iain__: right, I ported working code from as3 [06:58:50] <skatterbean> iain__: it's actually hard to tell where it hangs, I can't get any trace output [06:59:23] <iain__> none at all? have you added any DisplayObject's to the stage? [06:59:41] <skatterbean> yes [07:00:02] <iain__> they will probably be occluding the trace output [07:00:36] <skatterbean> I'm tracing to flashlog.txt [07:00:42] <iain__> oh ok [07:01:06] <skatterbean> iain__: how does fdb work with haxe compiled stuff? [07:01:44] <iain__> no idea, if you get it to work let me know though :) [07:02:20] <iain__> but it's strange you're not getting any trace output whatsoever [07:02:35] <iain__> no errors popping up in the debug flashplayer? [07:02:54] <iain__> should give you a stack trace at least [07:03:33] <iain__> anyways, i really need some sleep [07:03:59] <iain__> ask me tomorrow if you're still stuck [07:04:39] *** iain__ has quit IRC [07:06:19] *** zproxy has joined #haxe [07:32:49] *** phiat has joined #haxe [07:39:06] *** phiat has quit IRC [08:29:39] *** skatterbean has quit IRC [09:22:11] *** stickupkid has joined #haxe [09:29:30] *** fponticelli has joined #haxe [09:52:09] *** stickupkid has quit IRC [10:04:56] *** stickupkid has joined #haxe [10:37:29] *** zproxy has quit IRC [10:44:13] *** pimmhogeling has joined #haxe [10:54:24] *** MangoFusion has joined #haxe [11:15:15] *** flashingpumpkin has joined #haxe [12:18:32] *** Dykam_ has joined #haxe [12:40:17] <pimmhogeling> Damned, warez Justin? [12:43:52] <Dykam_> wha what were [12:48:09] <pimmhogeling> Justin Mills [13:12:53] *** Dykam_ has quit IRC [13:51:31] *** e-cat has joined #haxe [14:15:01] *** slaskis has joined #haxe [16:21:39] *** iain__ has joined #haxe [16:43:31] <Dykam> pimmhogeling [16:49:32] *** pimmhogeling has quit IRC [16:49:41] <Dykam> hmmpf [16:53:14] <Dykam> wth is that last mail from john about... [16:53:25] <Dykam> flashdevelop isn't just a text editor... [16:53:54] <Dykam> that it doesn't have (much) refractoring tools...doesn't mean it is useless crao [16:53:56] <Dykam> *crap [16:59:22] <Dykam> bbl [17:34:36] <iain__> i'd use flashdevelop if it worked on mono. are there any plans for that? [17:36:33] <stickupkid> nope, they advise bootcamp [17:38:28] <iain__> seems to be a mac thing, need something for linux [17:39:07] <iain__> geany is pretty good as an editor though, not gonna go to any great lengths to replace it [18:52:44] *** skatterbean has joined #haxe [18:57:58] *** iain__ has quit IRC [19:11:39] *** flashingpumpkin has quit IRC [19:11:54] *** iain__ has joined #haxe [19:19:58] *** stickupkid has left #haxe [19:59:58] <fponticelli> hello [20:00:26] <fponticelli> Flash ByteArray has public function writeMultiByte(value:String, charSet:String):void [20:00:27] *** Jan_Flanders has joined #haxe [20:00:45] <fponticelli> do you know if there is something cross platform to do the same? [20:00:56] <fponticelli> possibly with the same arguments? [20:14:00] *** slaskis has quit IRC [20:15:41] *** iain__ has quit IRC [20:27:59] *** iain__ has joined #haxe [20:32:16] <Dykam> iain__, flashdevelop p/invokes to much [20:50:09] <iain__> ic, so not possible without rewriting a lot [20:50:19] *** gareth_0 has joined #haxe [20:51:21] <Dykam> iain__, tried compiling it, got a shitload of compiler errors alreadu [20:51:37] <Dykam> that is, the first batch [20:58:54] <iain__> maybe if a mono-wine bridge is built it could work, but this seems to be experimental at the moment [20:59:22] <Dykam> iain__, current winforms implementation is already slightly based on wine if i am not mistaken [20:59:34] <Dykam> but it is also totally not supported anymore [21:00:10] <Dykam> iain__, the only solution really is seperating the GUI from the logic, and then making a GTK# based gui [21:01:01] <iain__> oh well, sounds like a non-starter in that case [21:01:20] <Dykam> ;) [21:01:55] <iain__> this is ridiculous : http://www.flashsandy.org/blog/sandy3d-pattented.html [21:02:02] <iain__> lawyers must have nothing better to do [21:03:45] <Dykam> O_o [21:15:41] *** iain___ has joined #haxe [21:15:44] *** iain__ has quit IRC [21:45:45] *** BernardV has joined #haxe [21:47:10] <BernardV> Hi all [21:47:16] <Dykam> hey [21:47:32] <BernardV> Been a while ;) [21:48:08] <BernardV> But now am really using haxe, so a good time to rejoin :D [21:48:21] <Dykam> :P [21:52:41] <BernardV> How's life here? [21:52:59] <Dykam> Here? Quite binary [21:53:03] <BernardV> lol [21:53:22] <BernardV> A yes or no would do :P [21:53:50] <Dykam> "How is life here?" "Yes" [21:53:52] <Dykam> :P [21:54:16] <BernardV> It's binary ;) [21:54:54] <BernardV> Yesterday I started with proting JLayer to hx [21:54:59] <BernardV> *porting [21:55:08] <Dykam> oh, but I like life represented in 2^? [21:55:15] <Dykam> what's that? [21:55:26] <BernardV> http://www.javazoom.net/javalayer/javalayer.html [21:55:38] <BernardV> Only the decoder... [21:55:40] <Dykam> eww, java [21:55:42] * Dykam shivers [21:55:45] <BernardV> hehe [21:56:20] <BernardV> Well a nice mpeg decoder would be nice :) [21:57:39] *** Caseus has joined #haxe [22:05:57] *** gershon has joined #haxe [22:06:06] <Jan_Flanders> Hey Bernard [22:06:12] <BernardV> Hey Jan [23:10:18] *** gareth_0 has quit IRC [23:10:35] *** gareth_0 has joined #haxe [23:12:33] *** gareth_0 has quit IRC [23:29:13] *** kiwep has joined #haxe [23:43:55] *** kiwep has quit IRC